
Pros:
- Learning Curve is low. If you've played Blizzard's Diablo series, then you don't have to unlearn anything at all. In fact, almost everything is the same... except it is executed with style. Identify Scrolls, Waypoints, Town Portals, item sets, skilltree system, etc.
- Pet assist! Your pet (a tough looking dog, or cat) fights along side you. Heck, it even has it's own inventory, limited item slots for accessories, and its own spell slots. Yes, it can learn practically anything. This little 'arf arf' could send a fireball at enemies. It can also pick up items on your behalf, take frontline, or 'defend' mode... and even sell items for you! This one feature I like. Along the way, you will also see 'fishing pools' to .... well ... err.... you know.. fish. Apparently, fish is better than gatorade in this game since it can grant your pet various power ups, or transformations, albeit for a limited time.
- Enchant! Before throwing your gear away you might want to consider just enchanting it. Its not that expensive, and it saves you the hassle of grinding for equips.
- Music is topnotch. Diablo series music guru Matt Uelman composed the scores used in this game. Nuff said.
Cons:
Obviously, a game like this is bound to have CONS. But surprisingly, its not a lot of things that I have a gripe with.
- Single Player. Yeah... bummer, right? But I believe they have an MMO project already in the works for this.
- Enchant System. While its a pro... its also a CON since it can be abused. While there is also a very slim chance of failing (and if you're really unlucky, have all attributes disenchanted!)... it is not enough to balance out it's ridiculous success ratio. Me thinks this will be remedied in future patches.
- LARGE MAPS! Even with the aid of a minimap, it still is a freaking large walk... specially true in the goblin area, and dwarven undercities.
- rPG. Yes, the R in RPG, takes a backseat in this game. No, wait... it's actually non-existent. Don't expect multiple response options, or plot depth. It's as subtle as a cat's intentions towards your goldfish.
- 3 Characters. Much like Diablo I, you have an option of playing 3 characters, Destroyer aka. Warrior, Vanquisher aka. Rogue, and the Alchemist aka. Wizard/Summoner/Druid. All classes share a couple of skills, some get it earlier than most. Among the common skills are Crit rate increase, armor mastery, and 'adventurer' skills. There are a couple builds possible for each, but don't expect to be dazzled by it. Though the builds are good, it doesn't have a lot of variety.
Here's a teaser of the Vanquisher class (the one I'm currently handling now).
Cheers! And have fun playing!
Mood: Bring it!
Listening to: 'Canon' Rock, by Funtwo.